时间:2020-12-03 17:34:15 | 栏目:Python代码 | 点击:次
Turtle库是Python内置的图形化模块,属于标准库之一,位于Python安装目录的lib文件夹下,常用函数有以下几种:
画笔控制函数
运动控制函数
方向控制函数
Turtle库的使用
#coding=utf-8 #绘制蟒蛇 import turtle turtle.penup() turtle.pencolor("red") turtle.forward(-250) turtle.pendown() turtle.pensize(10) turtle.right(45) for i in range(4): turtle.circle(40, 80) turtle.circle(-40, 80) turtle.circle(40, 80 / 2) turtle.fd(40) turtle.circle(16, 180) turtle.fd(40 * 2 / 3) turtle.done()
结果
#coding=utf-8 # 绘制五角星 import turtle turtle.pensize(5) turtle.pencolor("red") turtle.forward(200) for i in range(4): turtle.right(144) turtle.fd(200) turtle.done()
结果
#绘制时钟 # coding=utf-8 import turtle as tt from datetime import * # 当前日期属于一周的第几天 def Week(t): week = ["星期一", "星期二", "星期三", "星期四", "星期五", "星期六", "星期日"] return week[t.weekday()] # 获取当前时间 def Date(t): y = t.year m = t.month d = t.day cur_hour = t.hour; cur_min = t.minute; cur_sec = t.second; return "%s-%d-%d %d:%02d:%02d" % (y, m, d, cur_hour, cur_min, cur_sec) # 移动画笔,距离为distance def movePen(distance): tt.penup() tt.pensize(5) tt.pencolor("blue") tt.fd(distance) tt.pendown() # 绘制表针 def makeHands(name, length): # 清空窗口,重置turtule状态为初始状态 tt.reset() movePen(-length * 0.1) # 开始记录多边形的顶点 tt.begin_poly() tt.fd(length * 1.1) # 停止记录多边形的顶点 tt.end_poly() # 返回记录的多边形 handForm = tt.get_poly() tt.register_shape(name, handForm) # 初始化 def initial(): global secHand, minHand, hurHand, printer # 重置方向向北(上),正角度为顺时针 tt.mode("logo") # 建立并初始化表针 makeHands("secHand", 180) makeHands("minHand", 150) makeHands("hurHand", 110) secHand = tt.Turtle() secHand.shape("secHand") minHand = tt.Turtle() minHand.shape("minHand") hurHand = tt.Turtle() hurHand.shape("hurHand") for hand in secHand, minHand, hurHand: hand.shapesize(1, 1, 4) hand.speed(0) # 输出文字 printer = tt.Turtle() # 隐藏画笔 printer.hideturtle() printer.penup() # 绘制表盘外框 def drawClock(R): # 清空窗口,重置turtule状态为初始状态 tt.reset() # 画笔尺寸 tt.pensize(5) for i in range(60): movePen(R) if i % 5 == 0: tt.fd(20) movePen(-R - 20) movePen(R + 20) if i == 0: # 写文本 tt.write(int(12), align="center", font=("Consolas", 14, "bold")) elif i == 30: movePen(25) tt.write(int(i / 5), align="center", font=("Consolas", 14, "bold")) movePen(-25) elif (i == 25 or i == 35): movePen(20) tt.write(int(i / 5), align="center", font=("Consolas", 14, "bold")) movePen(-20) else: tt.write(int(i / 5), align="center", font=("Consolas", 14, "bold")) movePen(-R - 20) else: # 绘制指定半径和颜色的点 tt.dot(5, "red") movePen(-R) tt.right(6) # 表针的动态显示 def handsMove(): t = datetime.today() second = t.second + t.microsecond * 0.000001 minute = t.minute + second / 60.0 hour = t.hour + minute / 60.0 secHand.seth(6 * second) minHand.seth(6 * minute) hurHand.seth(30 * hour) tt.tracer(False) printer.fd(65) tt.pencolor("green") printer.write(Week(t), align="center", font = ("黑体", 14)) printer.back(130) printer.write(Date(t), align="center", font = ("Consolas", 14)) # 设置当前画笔位置为原点,方向朝东 printer.home() tt.tracer(True) # 经过100ms后继续调用handsMove函数 tt.ontimer(handsMove, 100) # 调用定义的函数,打开和关闭动画,为更新图纸设置延迟; tt.tracer(False) initial() drawClock(200) tt.tracer(True) handsMove() tt.mainloop()
结果