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C语言编写简单拼图游戏

时间:2020-11-19 16:56:25 | 栏目:C代码 | 点击:

本文为大家分享了使用C语言编写一个简单的拼图游戏,供大家参考,具体内容如下

制作一款拼图小游戏

#include <graphics.h> // 引用图形库头文件
#include <conio.h>
#include<stdio.h>

typedef enum { UP, DOWN, LEFT, RIGHT, UNKOWN } DRCT;

const int level = 5;

DRCT getKey()
{
 char key;
 DRCT ret;
 key = _getch();

 switch (key)
 {
 case 'a':
 case 'A':
 ret = LEFT;
 break;
 case 's':
 case 'S':
 ret = DOWN;
 break;
 case 'd':
 case 'D':
 ret = RIGHT;
 break;
 case 'w':
 case 'W':
 ret = UP;
 break;
 default:
 ret = UNKOWN;
 break;

 }

 return ret;
}

void drawImage(int layout[level][level], IMAGE* pimg)
{
 int w, h;
 w = h = pimg->getwidth() / level;

 int x1, y1, x2, y2;

 setcolor(RGB(255, 255, 255));
 setfillcolor(RGB(0, 0, 0));

 for (int i = 0; i < level; ++i)
 {
 for (int j = 0; j < level; ++j)
 {
 x1 = j * w;
 y1 = i * h;

 if (layout[i][j] != -1)
 {
 x2 = layout[i][j] % level * w;
 y2 = layout[i][j] / level * h;
 putimage(x1, y1, w, h, pimg, x2, y2);
 }
 else
 {
 fillrectangle(x1, y1, x1 + w, y1 + h);
 }
 }
 }

 for (int i = 1; i < level; ++i)
 {
 line(0, i*h, pimg->getwidth(), i*h);
 }

 for (int i = 1; i < level; ++i)
 {
 line(i*w, 0, i*w, pimg->getheight());
 }
}

int isGameOver(int layout[level][level])
{
 for (int i = 0; i < level; i++)
 {
 for (int j = 0; j < level; j++)
 {
 if (!(i == level - 1 && j == level - 1))
 {
 if (layout[i][j] != i*level + j)
 {
 return 0;
 } 
 }
 }
 }

 return 1;
}
int updateLayout(int layout[level][level], DRCT d)
{
 int x = 0, t = 0;


 int row, col, i, j, a, b;
 for (i = 0; i < level; i++)//先找黑框坐标 i,j
 {
 for (j = 0; j < level; j++)
 {
 if (layout[i][j] == -1)
 {
 a = i;
 b = j;
 }
 }
 }
 switch (d)
 {
 case UP: { row = a + 1; col = b; break; }
 case DOWN: { row = a - 1; col = b; break; }
 case LEFT: { row = a; col = b + 1; break; }
 case RIGHT: { row = a; col = b - 1; break; }
 default: {row = a, col = b; break; }
 }
 //根据d的值算出与(i,j)交换的方块的坐标(row,col)
 if (row<0 || row>level - 1 || col<0 || col>level - 1)
 {
 x = 0;
 }
 else
 {
 x = 1;
 t = layout[a][b];
 layout[a][b] = layout[row][col];
 layout[row][col] = t;
 }
 //坐标(row,col)合法:交换 并且ret=1 
 //  否则: ret=0
 return x;
}

int main()
{
 int layout[level][level] =
 {
 0,1,2,3,4,
 5,6,7,8,9,
 10,11,12,13,14,
 15,16,17,18,19,
 20,21,-1,22,23
 };


 initgraph(850, 500); // 创建绘图窗口,大小为 640x480 像素

 IMAGE img,imgTip;
 loadimage(&img, _T("./image/0.jpg")); //图片为自己定义的路径
 loadimage(&imgTip, _T("./image/0.jpg"),200,200);
 drawImage(layout, &img);
 putimage(650, 0, &imgTip);

 while (!isGameOver(layout))
 {
 DRCT d = getKey();

 //根据d的值修改layout数组中的数据
 if (updateLayout(layout, d))
 drawImage(layout, &img);
 }
 putimage(0, 0, &img);
 outtextxy(100, 50, _T("牛逼"));

 _getch();
 closegraph(); // 关闭绘图窗口
}

效果如下

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