时间:2022-08-24 09:40:28 | 栏目:Python代码 | 点击:次
1.sprites
2.pygame混音器
3.图章
4.python基础语法
from sprites import * try: import pygame pygame.mixer.init() fire_sound = pygame.mixer.Sound("audio/发射声.wav") cricket_sound = pygame.mixer.Sound('audio/cricket.wav') except: import sys input("本程序需要pygame混音器支持以便配音,请先在cmd下用pip install pygame安装此模块。")
width,height = 480,360 screen = Screen() screen.bgpic('res/ghosthouse.jpg') screen.setup(width,height) batimages = ['res/bat1.png','res/bat2.png'] batindex = 0 bat = Sprite(visible=False,pos=(-50-width//2,100)) bat.dx = 3 bat.dy = 0 bat.alive = True bat.show()
def bat_alt_costume(): global batindex batindex = 1 - batindex bat.shape(batimages[batindex]) screen.ontimer(bat_alt_costume,90) bat_alt_costume() hole = Sprite(shape='res/Bullet_Hole.png',visible=False) m1 = Mouse(1) # 鼠标左键 m3 = Mouse(3) # 鼠标右键 clock = Clock() # 时钟对象 start_stamp = False while True: bat.move(bat.dx,bat.dy) # 掉到地面就盖图章,留下尸体 if bat.ycor() < random.randint(-200,-100): bat.dx = 0 bat.dy = 0 bat.setheading(random.randint(1,360)) bat.stamp() bat.reborn(-500-width//2,100,3,0,delay=2) bat.alive = True bat.setheading(0) # 蝙蝠碰到鼠标指针并且按下了鼠标左键 if bat.collide_mouse() and m1.down() and bat.alive: bat.dy = -10 # 开始往下掉 bat.alive = False try: cricket_sound.play() except:pass # 到了最右边就到最左边去重新开始 if bat.xcor() > width//2 : bat.reborn(-500-width//2,100,3,0,delay=2) bat.alive = True bat.setheading(0) hole.goto(mouse_position()) # 发射子弹,用盖图章留下弹洞,为防连续发射用了start_stamp变量 if m1.down() and not start_stamp: hole.stamp() start_stamp = True try: fire_sound.play() except: pass # 松开按键后 if not m1.down():start_stamp = False clock.tick(60)
利用python各种游戏库可以做任何小游戏