时间:2022-05-24 09:35:33 | 栏目:C代码 | 点击:次
闭运算可以把比结构元素小的特定图像细节出去,同时保证不产生全局的几何失真。填充比结构元素小的缺口或孔,搭接短的间断而起到连接作用。
运算:也就是先膨胀后腐蚀。
#include <stdio.h> #include <stdlib.h> #include <Windows.h> int main(int* argc, char** argv) { FILE* fp = fopen("./threshold.bmp", "rb"); if (fp == 0) return 0; BITMAPFILEHEADER fileHead; fread(&fileHead, sizeof(BITMAPFILEHEADER), 1, fp); BITMAPINFOHEADER infoHead; fread(&infoHead, sizeof(BITMAPINFOHEADER), 1, fp); int width = infoHead.biWidth; int height = infoHead.biHeight; int biCount = infoHead.biBitCount; int lineByte = (biCount*width / 8 + 3) / 4 * 4; RGBQUAD* pColorTable; pColorTable = new RGBQUAD[256]; fread(pColorTable, sizeof(RGBQUAD), 256, fp); unsigned char* pBmpBuf; pBmpBuf = new unsigned char[lineByte*height]; fread(pBmpBuf, lineByte*height, 1, fp); fclose(fp); // 新图 FILE* fop = fopen("close.bmp", "wb"); if (fop == 0) return 0; // 膨胀操作 // 初始化 int t = 0, d = 0, r = 0; unsigned char* pBmpBuf2; pBmpBuf2 = new unsigned char[lineByte*height]; for (int i = 0; i < height; ++i){ for (int j = 0; j < width; ++j){ *(pBmpBuf2 + i*lineByte + j) = 255; } } for (int i = 1; i < height; ++i){ for (int j = 0; j < width - 1; ++j){ t = *(pBmpBuf + i*lineByte + j); // 当前点 d = *(pBmpBuf + (i - 1)*lineByte + j); // 下面点 r = *(pBmpBuf + i*lineByte + j + 1); // 右边点 if (t == 0 && d == 0 && r == 0){ *(pBmpBuf2 + i*lineByte + j) = 0; // 当前点 } } } // 结构元素向上反转180度,对最下面一排处理 for (int j = 0; j < width - 1; ++j){ t = *(pBmpBuf + j); // 当前点 d = *(pBmpBuf + lineByte + j); // 上面点 r = *(pBmpBuf + j + 1); // 右边点 if (t == 0 && d == 0 && r == 0){ *(pBmpBuf2 + j) = 0; // 当前点 } } // 结构元素向右反转,对最右边一列处理 for (int i = 1; i < height; ++i){ t = *(pBmpBuf + i*lineByte + width - 1); d = *(pBmpBuf + (i - 1)*lineByte + width - 1); r = *(pBmpBuf + i*lineByte + width - 2); if (t == 0 && d == 0 && r == 0){ *(pBmpBuf2 + i*lineByte + width - 1) = 0; // 当前点 } } // 腐蚀操作 for (int i = 1; i < height; ++i){ for (int j = 0; j < width - 1; ++j){ t = *(pBmpBuf2 + i*lineByte + j); // 当前点 d = *(pBmpBuf2 + (i - 1)*lineByte + j); // 下面点 r = *(pBmpBuf2 + i*lineByte + j + 1); // 右边点 if (t == 0 && d != 0){ *(pBmpBuf2 + (i - 1)*lineByte + j) = 0;//下边的置位1 } if (t == 0 && r != 0){ *(pBmpBuf2 + i*lineByte + j + 1) = 0;//右边的置位1 j = j + 1; } } } fwrite(&fileHead, sizeof(BITMAPFILEHEADER), 1, fop); fwrite(&infoHead, sizeof(BITMAPINFOHEADER), 1, fop); fwrite(pColorTable, sizeof(RGBQUAD), 255, fop); fwrite(pBmpBuf2, lineByte*height, 1, fop); fclose(fop); system("pause"); return 0; }
实验结果:
实验结果分析:原图和效果图略微由区别。但效果图似乎和开运算相反了。