时间:2021-06-30 09:20:01 | 栏目:C代码 | 点击:次
本文实例为大家分享了C语言实现贪吃蛇的具体代码,供大家参考,具体内容如下
/********************************************************* ********************贪吃蛇(难度可选)******************** **************制作者:Xu Lizi 日期:2012/12/31******** ********************部分函数有借鉴************************ **********************************************************/ #include<stdio.h> #include<conio.h> #include<string.h> #include<stdlib.h> #include<time.h> int snakey[100]={5,4,3,2,1}; /*定义蛇的横坐标*/ int snakex[100]={1,1,1,1,1}; /*定义蛇的纵坐标,蛇头起始位置为(5,1)*/ int life=0; /*定义蛇的生命,0表示存活,1表示死亡*/ int lenght=5; /*定义蛇的长度,初始为5节*/ char map[12][24]={"***********************", /*y*/ "* *", "* *", "* *", "* *", "* *", "* *", "* *", "* *", "* *", "* *", /*x*/ "***********************"}; void put_money(int i,int j) /*放钱函数,使用随机数,随机出现食物*/ { int x=0,y=0; srand(time(NULL)); while ( (map[y][x]==003) || (map[y][x]==002) || (map[y][x]=='*') || ((x==i)&&(y==j)) ) { x=rand()%21+1; y=rand()%10+1; } map[y][x]='$'; return; } void output() /*输出*/ { system("cls"); int i,j; for(i=0; i<12; i++) { for(j=0; j<23; j++) printf("%c", map[i][j]); printf("\n"); } return; } void gameover() /*游戏结束*/ { life=1; printf("笨蛋,输了吧!!!\n"); return; } void turn_up() /*向上移动*/ { system("cls"); int i; if ( (snakex[0]==1) || (map[snakex[0]-1][snakey[0]]==003) ) gameover(); else { if (map[snakex[0]-1][snakey[0]]=='$') { put_money( snakey[0], snakex[0]-1 ); lenght++; map[snakex[lenght-1]][snakey[lenght-1]]=003; } for(i=lenght; i>0; i--) { snakex[i]=snakex[i-1]; snakey[i]=snakey[i-1]; } map[snakex[lenght]][snakey[lenght]]=' '; snakex[0]--; for(i=lenght-1; i>0; i--) map[snakex[i]][snakey[i]]=003; map[snakex[0]][snakey[0]]=002; output(); } return; } void turn_down() /*向下*/ { system("cls"); int i; if ( (snakex[0]==10) || (map[snakex[0]+1][snakey[0]]==003) ) gameover();else { if (map[snakex[0]+1][snakey[0]]=='$') { put_money(snakey[0],snakex[0]+1); lenght++; map[snakex[lenght-1]][snakey[lenght-1]]=003; } for(i=lenght; i>0; i--) { snakex[i]=snakex[i-1]; snakey[i]=snakey[i-1]; } snakex[0]++; map[snakex[lenght]][snakey[lenght]]=' '; for(i=lenght-1; i>0; i--) map[snakex[i]][snakey[i]]=003; map[snakex[0]][snakey[0]]=002; output(); } return; } void turn_left() /*向左*/ { system("cls"); int i; if ( (snakey[0]==1) || (map[snakex[0]][snakey[0]-1]==003) ) gameover();else { if (map[snakex[0]][snakey[0]-1]=='$') { put_money(snakey[0]-1,snakex[0]); lenght++; map[snakex[lenght-1]][snakey[lenght-1]]=003; } for(i=lenght; i>0; i--) { snakex[i]=snakex[i-1]; snakey[i]=snakey[i-1]; } map[snakex[lenght]][snakey[lenght]]=' '; snakey[0]--; for(i=lenght-1; i>0; i--) map[snakex[i]][snakey[i]]=003; map[snakex[0]][snakey[0]]=002; output(); } return; } void turn_right() /*向右*/ { system("cls"); int i; if ( (snakey[0]==21) || (map[snakex[0]][snakey[0]+1]==003) ) gameover();else { if (map[snakex[0]][snakey[0]+1]=='$') { put_money(snakey[0]+1,snakex[0]); lenght++; map[snakex[lenght-1]][snakey[lenght-1]]=003; } for(i=lenght; i>0; i--) { snakex[i]=snakex[i-1]; snakey[i]=snakey[i-1]; } map[snakex[lenght]][snakey[lenght]]=' '; snakey[0]++; for(i=lenght-1; i>0; i--) map[snakex[i]][snakey[i]]=003; map[snakex[0]][snakey[0]]=002; output(); } return; } int main() { int i,timeover,hard; long start; char name , direcation; printf("\n 向上移动:W ;向下移动:S ; 向左移动:A ; 向右移动:D \n"); printf("\t请选择难度(数字)\n\t分1~5级,分别代表\n\t1难,2中上,3中,4中下5,易:\n"); scanf("%d",&hard); system("cls"); for(i=1;i<5;i++) map[1][i]=003; /*输出蛇身*/ map[1][5]=002; /*输出蛇头*/ put_money(0,0); output(); while(life!=1) /*当蛇死亡时结束循环*/ { /*让蛇自动运行的函数******有借鉴*/ timeover=1; start=clock(); while((timeover=(clock()-start<=hard*100))&&!kbhit()); //难度设定 if(timeover) { direcation=getch(); } /*让蛇自动运行的函数******有借鉴*/ switch(direcation) { case 'w':turn_up();break; case 's':turn_down();break; case 'a':turn_left();break; case 'd':turn_right();break; } } return 0; }
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