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C语言代码实现简易扫雷

时间:2021-04-24 09:26:06 | 栏目:C代码 | 点击:

本文实例为大家分享了C语言代码实现简易扫雷的具体代码,供大家参考,具体内容如下

源.c代码如下:

#define _CRT_SECURE_NO_WARNINGS

#include"Game.h"

void Game()
{
 //创建两个雷区,一个记录雷,一个展示给玩家
 char mine[ROWS][COLS] = { 0 };
 char show[ROWS][COLS] = { 0 };
 //初始化两个雷区
 Init_board(mine, ROWS, COLS, '0');
 Init_board(show, ROWS, COLS, '*');
 //打印雷区
 Prin_board(show, ROW, COL);
 //布置地雷
 PlaceMine(mine, ROWS, COLS);
 //开始扫雷
 FoundMine(mine, show, ROW, COL);
}
int main()
{
 srand((unsigned int)time(NULL));
 //打印菜单
 int input = 0;
 printf("**********************************\n");
 printf("******* 1.play   0.exit *******\n");
 printf("**********************************\n");
 do
 {
 printf("请选择:\n");
 scanf("%d", &input);
 switch(input)
 {
 case 1:
  Game();
  printf("再来一局请输入1,退出请按0\n");
  break;
 case 0:
  printf("退出游戏\n");
  break;
 default:
  printf("请输入1或0:\n");
  break;
 }
 } while (input);
 return 0;
}

Game.h代码如下:

#include<stdio.h>
#include<time.h>
#include<stdlib.h>

#define ROWS 11
#define COLS 11
#define ROW ROWS - 2 
#define COL COLS - 2
#define EASY 10

void Init_board(char board[ROWS][COLS], int rows, int cols, char set);
void Prin_board(char board[ROWS][COLS], int row, int col);
void PlaceMine(char board[ROWS][COLS], int row, int col);
void FoundMine(char board1[ROWS][COLS], char board2[ROWS][COLS], int row, int col);

Game.c代码如下:

#define _CRT_SECURE_NO_WARNINGS

#include"Game.h"

int Sum(char board[ROWS][COLS], int x, int y)
{
 int tem = y;//备份y的值,方便循环中初始化y值
 //(x-1,y-1) (x-1,y) (x-1,y+1)
 //(x,y-1)  (x,y)  (x,y+1)
 //(x+1,y-1) (x+1,y) (x+1,y+1)
 int i = 0, j = 0;
 int sum = 0;
 for (i = 0; i < 3; i++, x++)
 {
 for (j = 0, y = tem; j < 3; j++, y++)
 {
  sum += board[x - 1][y - 1];
 }
 }
 sum = sum - 8 * (int)'0';
 return sum;
}
void Init_board(char board[ROWS][COLS], int rows, int cols, char set)
{
 int i = 0, j = 0;
 for (i = 0; i < rows; i++)
 {
 for (j = 0; j < cols; j++)
 {
  board[i][j] = set;
 }
 }
}
void Prin_board(char board[ROWS][COLS], int row, int col)
{
 int i = 0, j = 0;
 //打印列号
 for (i = 0; i < 10; i++)
 {
 printf("%d ", i);
 if (i == 0)
  printf(" ");
 }
 printf("\n\n");
 for (i = 1; i <= row; i++)
 {
 printf("%d  ", i);//打印行号
 for (j = 1; j <= col; j++)
 {
  printf("%c ", board[i][j]);
 }
 printf("\n");
 }
}
void PlaceMine(char board[ROWS][COLS], int row, int col)
{
 int count = 20;
 while (count)//控制地雷个数
 {
 int x = 0, y = 0;
 x = rand() % 9 + 1;
 y = rand() % 9 + 1;
 board[x][y] = '1';
 count--;
 }
}
void FoundMine(char board1[ROWS][COLS], char board2[ROWS][COLS], int row, int col)
{
 int x = 0, y = 0;
 //判断输入坐标是否合法
 while (1)
 {
 printf("请输入排雷的坐标:\n");
 scanf("%d%d", &x, &y);
 if (x >= 1 && x <= row && y >= 1 && y <= col)
 {
  if (board1[x][y] == '1')
  {
  printf("游戏结束,你踩雷了\n");
  break;
  }
  else
  {
  board2[x][y] = Sum(board1, x, y);
  Prin_board(board2, ROW, COL);
  }
 }
 else
  printf("坐标非法\n");
 }
 if (board1[x][y] != '1')
 printf("恭喜你完成游戏!\n");
}

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