C语言实现小猫钓鱼游戏
时间:2020-11-20 17:31:54|栏目:C代码|点击: 次
本文实例为大家分享了C语言实现小猫钓鱼游戏的具体代码,供大家参考,具体内容如下
#include<stdio.h> #include<time.h> #include<string.h> #include<stdlib.h> #include<windows.h> typedef struct { int data[3600]; int col[3600]; int top; } stack; typedef struct { int data[3600]; int col[3600]; int head; int tail; } queue; queue p1, p2; stack table; void printmenu(); void deal(); void printp1(); void printtable(); void printzzz(); void judge(int a, int player); void game(); void ask(); int main() { while(1) { char ch; printmenu(); scanf("%c",&ch); switch(ch) { case '1': game(); break; case '2': exit(0); default: system("cls"); break; } } return 0; } void printmenu() { printf("*****************************\n"); printf("* *\n"); printf("* *\n"); printf("* 金钩钓鱼 *\n"); printf("* *\n"); printf("* *\n"); printf("* *\n"); printf("*****************************\n"); printf("\n\n\n"); printf("游戏规则:\n"); printf("每人各拿一半的牌,然后你放1张牌,\n"); printf("他放一张牌,如跟上面的牌一样,\n"); printf("即可把当中的牌全部吃掉,\n"); printf("直至对手手上无牌为止。\n\n\n"); printf("输入1开始游戏\n"); printf("输入2退出程序\n"); } void deal() { p1.head = 1; p1.tail = 1; p2.head = 1; p2.tail = 1; table.top = 0; int i, card, book[60]; srand((unsigned)time(0)); memset(book, 0, sizeof(book)); for(i = 1; i <= 27;) { card = rand()%55; if(card == 0) continue; else if(card >= 1 && card <= 13 && book[card] == 0) { p1.data[p1.tail] = card; p1.col[p1.tail] = 1; p1.tail++; book[card]=1; i++; } else if(card >= 14 && card <= 26 && book[card] == 0) { p1.data[p1.tail] = card - 13; p1.col[p1.tail] = 2; p1.tail++; book[card]=1; i++; } else if(card >= 27 && card <= 39 && book[card] == 0) { p1.data[p1.tail] = card - 26; p1.col[p1.tail] = 3; p1.tail++; book[card]=1; i++; } else if(card >= 40 && card <= 52 && book[card] == 0) { p1.data[p1.tail] = card - 39; p1.col[p1.tail] = 4; p1.tail++; book[card]=1; i++; } else if(card == 53) { p1.data[p1.tail] = card; p1.col[p1.tail] = 5; p1.tail++; book[card]=1; i++; } else if(card == 54) { p1.data[p1.tail] = card; p1.col[p1.tail] = 5; p1.tail++; book[card]=1; i++; } } for(i = 1; i <= 27;) { card = rand()%55; if(card == 0) continue; else if(card >= 1 && card <= 13 && book[card] == 0) { p2.data[p2.tail] = card; p2.col[p2.tail] = 1; p2.tail++; book[card]=1; i++; } else if(card >= 14 && card <= 26 && book[card] == 0) { p2.data[p2.tail] = card - 13; p2.col[p2.tail] = 2; p2.tail++; book[card]=1; i++; } else if(card >= 27 && card <= 39 && book[card] == 0) { p2.data[p2.tail] = card - 26; p2.col[p2.tail] = 3; p2.tail++; book[card]=1; i++; } else if(card >= 40 && card <= 52 && book[card] == 0) { p2.data[p2.tail] = card - 39; p2.col[p2.tail] = 4; p2.tail++; book[card]=1; i++; } else if(card == 53 && book[card] == 0) { p2.data[p2.tail] = card; p2.col[p2.tail] = 5; p2.tail++; book[card]=1; i++; } else if(card == 54 && book[card] == 0) { p2.data[p2.tail] = card; p2.col[p2.tail] = 5; p2.tail++; book[card]=1; i++; } } return; } void printp1() { int i; printf("您的牌有: \n"); for(i = p1.tail-1; i >= p1.head; i--) { if(p1.col[i] == 1) { printf("方片"); } else if(p1.col[i] == 2) { printf("红桃"); } else if(p1.col[i] == 3) { printf("黑桃"); } else if(p1.col[i] == 4) { printf("梅花"); } if(p1.data[i] == 11) { printf("J "); } else if(p1.data[i] == 12) { printf("Q "); } else if(p1.data[i] == 13) { printf("K "); } else if(p1.data[i] == 53) { printf("小王 "); } else if(p1.data[i] == 54) { printf("大王 "); } else printf("%d ", p1.data[i]); } printf("\n\n"); return; } void printtable() { int i; printf("桌上的牌有:\n"); if(table.top == 0) { printf("(无)\n"); } for(i = 1; i <= table.top; i++) { if(table.col[i] == 1) { printf("方片"); } else if(table.col[i] == 2) { printf("红桃"); } else if(table.col[i] == 3) { printf("黑桃"); } else if(table.col[i] == 4) { printf("梅花"); } if(table.data[i] == 11) { printf("J "); } else if(table.data[i] == 12) { printf("Q "); } else if(table.data[i] == 13) { printf("K "); } else if(table.data[i] == 53) { printf("小王 "); } else if(table.data[i] == 54) { printf("大王 "); } else printf("%d ", table.data[i]); } printf("\n\n\n"); return; } void printzzz() { system("cls"); Sleep(400); printf("正 "); Sleep(400); printf("在 "); Sleep(400); printf("出 "); Sleep(400); printf("牌 "); Sleep(400); printf(". "); Sleep(400); printf(". "); Sleep(400); printf(". "); Sleep(800); judge(table.data[table.top], 1); system("cls"); printf("玩家2 开始回合!!\n\n\n\n"); printtable(); table.top++; table.data[table.top] = p2.data[p2.head]; table.col[table.top] = p2.col[p2.head]; p2.head++; Sleep(600); printf("玩 "); Sleep(400); printf("家 "); Sleep(400); printf("2 "); Sleep(400); printf("正 "); Sleep(400); printf("在 "); Sleep(400); printf("出 "); Sleep(400); printf("牌 "); Sleep(400); printf(". "); Sleep(400); printf(". "); Sleep(400); printf(". "); Sleep(1000); judge(table.data[table.top], 2); return; } void judge(int a, int player) { int i, j, sum = 2; if(player == 1) { for(i = table.top-1; i >= 1; i--, sum++) { if(a == table.data[i] || ((a == 53 || a == 54) && (table.data[i] == 53 || table.data[i] == 54))) { for(j = table.top; j >= i; j--) { p1.data[p1.tail] = table.data[table.top]; p1.col[p1.tail] = table.col[table.top]; p1.tail++; table.top--; } break; } } if(i != 0) { system("cls"); Sleep(400); printf("玩 "); Sleep(400); printf("家 "); Sleep(400); printf("1 "); Sleep(400); printf("赢 "); Sleep(400); printf("了 "); Sleep(400); printf("%d ", sum); Sleep(400); printf("张"); Sleep(400); printf("牌 "); Sleep(400); printf("! "); Sleep(400); printf("! "); Sleep(400); printf("! "); Sleep(2000); system("cls"); } } else if(player == 2) { for(i = table.top-1; i >= 1; i--, sum++) { if(a == table.data[i] || ((a == 53 || a == 54) && (table.data[i] == 53 || table.data[i] == 54))) { for(j = table.top; j >= i; j--) { p2.data[p2.tail] = table.data[table.top]; p2.col[p2.tail] = table.col[table.top]; p2.tail++; table.top--; } break; } } if(i != 0) { system("cls"); Sleep(400); printf("玩 "); Sleep(400); printf("家 "); Sleep(400); printf("2 "); Sleep(400); printf("赢 "); Sleep(400); printf("了 "); Sleep(400); printf("%d ", sum); Sleep(400); printf("张"); Sleep(400); printf("牌 "); Sleep(400); printf("! "); Sleep(400); printf("! "); Sleep(400); printf("! "); Sleep(2000); system("cls"); } } return; } void game() { deal(); getchar(); while(p1.head != p1.tail && p2.head != p2.tail) { system("cls"); int i; printf("玩家1 开始回合!!\n\n\n\n"); printp1(); printtable(); printf("按回车来出牌\n"); getchar(); table.top++; table.data[table.top] = p1.data[p1.head]; table.col[table.top] = p1.col[p1.head]; p1.head++; printzzz(); } if(p1.head == p1.tail) { printf("恭喜您取得了胜利!!!\n"); printf("感谢使用本程序\n"); system("pause"); } else { printf("你没有牌了!"); printf("不好意思,您输了。。。\n"); printf("不要灰心,可以再来一局!!\n"); system("pause"); } return; } void ask() { char ch; system("cls"); printf("你确定要退出?\n"); printf("(输入y确认对出)\n"); printf("Y/N\n"); scanf("%c", &ch); if(ch == 'y' || ch == 'Y') { exit(0); } else { return; } }
上一篇:对比C语言中的setbuf()函数和setvbuf()函数的使用
栏 目:C代码
下一篇:Ubuntu16.04下配置VScode的C/C++开发环境
本文标题:C语言实现小猫钓鱼游戏
本文地址:http://www.codeinn.net/misctech/24370.html